Submissions by NathanClark tagged historical

Admiralty! is a Naval Warfare based Real Time Tactical game based around the command and control of historical warships to win engaging campaigns. Unlike other Historical games where a player takes command over a single ship or merely stat-checks battles, Admiralty! would feature Real Time Combat between warships in a variety of different situations, with a player having to understand their ships and how to use them effectively in battle against their foe, creating an immersive atmosphere. Would you take a Battleship to fight a Battlegrouping of Cruisers, or have Destroyers attempt to pick away at the enemy from stealth? Due to the basis on Real Life historical Warships and Locations, players could not only pursue fantasy battles in which they could pit famous ships such as the Imperial Japanese Yamato SuperBattleship againts the British Vanguard, but they could also seek to recreate historical battles in a cinematographic fashion. Admiralty! would be based heavily on massive fleet action and management of ships within battles, and on proper tactical use of available resources in battle.


Genre:
- Real Time Tactical Game

Themes/Features:
- Historical Basis, Real Warships
- Realistic Statistics and Calculations
- Proper Battle Commands
- A mix of Autonomy and Micromanagement for intuitive play

Platform(s):
- Windows PC
- Mac OSX
- Perhaps Consoles (Control intuition would have to be investigated)

Reference Image:
(Image Credit to the US Navy, of Naval Battlegroup Echo, 1987)