Submissions by logan.sarkar tagged single-button

Genre: Single-player, 2D, Pixel-Art, Shooter, Single-Button, Survival
Platform: Mobile, PC, All Consoles
Target Audience: early teens to adults (13+), People who like uncomplicated shooters with upgradable aspects.

Game Description:
Set in one plane, the character has a weapon and a set amount of equipment used for defense. The character cannot move from its initial position, they can only use their gun. Once the characters defense is depleted, the game ends and you must begin again. The player must destroy any monster coming at them. These monsters come in waves until the player becomes overwhelmed and losses. Each wave is faster, more difficult than the last and is timed. If by the end of a wave, there are still enemies remaining, the new wave will still spawn. With each wave the enemies have a higher HP pool than the last. At the end of each 11th wave, there's a mini-boss the player must defeat; with the final boss being at the end of wave 300. The character's weapon and equipment can be upgraded with points and loot that is obtained. Thus, making it less difficult for the character to get through the waves of enemies. The points are awarded at the end of each wave with loot dropping from every mini-boss. At the end of the game, the player has the decision to keep going, with each wave becomes increasingly more difficult or to do a full reset with higher base stats.

Music would be like Warehouse Escape from Megaman X7: https://www.youtube.com/watch?v=iMk9TKkM7m4