Submissions by logan.sarkar tagged platformer

Genre: Endless runner, Platform
Platform: iOS, Android, Nintendo Switch
Audience: 3+ (Those who like silly concepts and endless runners)

In this game you control a meatball that is rolling down a counter. You can control the meatball by using your finger on the screen by dragging it to the side you want it to move, the joystick on your controller or with the gyroscope option.

You must collect a string of pasta while moving into sauce puddles and avoiding obstacles to keep the meatball rolling. You can also collect shredded parmesan cheese that will give a timed boost making it invincible for a few seconds. As the meatball rolls up in pasta it becomes harder to control and in need of more sauce. Each puddle of sauce can be a different flavor. Standard puddles will be Marinara sauce while others, for example, Pesto sauce will make the meatball oilier; therefor making it roll for a longer period before needing sauce again. The game ends when the meatball stops moving.

At the end of each run, the player will receive a score on the leader boards along with parsley as the in-game currency. This currency can be used to buy add-on cosmetics like different kinds of pasta and meatball flavors.

Music in line with: Cooking with Zess T. - Paper Mario The Thousand-Year Door.
https://www.youtube.com/watch?v=TfVTGxhzGDE

Genero: Possession, Story Driven, Platformer, Single-player
Plataforma: PC, PS4, XBOX ONE
Audiencia: 16+ (Puede que contenga material sensitivo)

En este juego eres una bufanda que puede poseer objetos o criaturas. Cuando la bufanda posee algo, tiene control total sobre aquel cosa o criatura. Cuando se trata sobre objetos, porque son inánimes, la bufanda puede permanecer en control por tiempo indefinido. Pero con seres vivos, eventualmente se darán cuenta de lo que está pasando e intentarán recuperar el control de sí mismos y empezarán a luchar la posesión. Esta lucha causara una mecánica de fuerza de voluntad. Durante la misma, el jugador debe luchar por el control pulsando rápidamente una secuencia de botones especificados. Si ganas el check, la criatura quedara como un cuerpo sin alma. Si la bufanda deja de posesionar a la criatura, esta caerá muerta instantáneamente. Si la bufanda pierde el check de fuerza de voluntad, la criatura es capaz de quitarse la bufanda y proceder para tratar de destruirlo. La bufanda no puede re-posesionar una criatura que ha ganado el check de fuerza de voluntad o si ha muerto.
La historia se desenvuelve en un mundo steampunk donde una compañía multimillonaria ha creado estas bufandas como un medio para controlar a la población y crear un régimen autoritario. Esta bufanda en particular se vuelve consciente de sí misma. Al ver lo que está pasando y no gustándole la situación, intenta detener a su creador. Durante su viaje descubre que en realidad ella era un prototipo "defectuoso" hecho por uno de los científicos que trabajó en esta división. El científico al darse cuenta de la intención verdadera de sus superiores, codifico a la bufanda para que pudiera parar a su compañía.

Genre: Platformer, Puzzle, 3D Side Scroller, Single-Player
Platform: PS4, XBOX ONE, PC
Audience: Everyone. People who like 3D side scrollers like LBP.
Game Description: In a lifeless, colorless world there lives a girl who had grown tired of the greyness and emptiness of it all. With the arts being forbidden, the world slowly turned into dull scale of greys. Anything that made people feel joy was a crime. One day, as she walked the streets, the character finds a peculiar looking paint brush. Which she quickly picked up and hid in her bag. When she was finally able to open her bag again she noticed that everything inside her bag had somehow regained its color! Realizing this is no ordinary brush she sets off on a mission. To restore the world to its former colorful self.
As she progresses through the world, she must color everything in her path. Faced with obstacles and an overall sad looking world, she must figure out what colors work on certain objects and what color patterns work with each other to progress. As she keeps making her way through the world, she’ll learn new colors and possible patterns. All while the colors and patterns become more intrinsic and navigating becoming more difficult. Through her journey she’ll learn why the world has become dull and what lead to it being this way. She finds out that it’s a cycle caused by her kind and that the world goes through every so often as a hard reset button. She also learns that the paint brush comes along only when it deems it is time and that it has found someone who is truly pure of heart. The story culminates with her confronting the creator of the greyness and ultimately bringing the world back to its colorful self.