Submissions by Josiah Johnston tagged dice

Genre: Dice game

The goal of the game is to destroy the enemy's castles (dice) with at least one of your own castles still standing. Each player is given three dice to be your three castles. Both players roll all three of their dice then order them in front of themselves from highest to lowest.

The player with the highest number on their die goes first. If it's a tie, then compare the next highest dice. If all the dice are equal then both players re-roll their lowest die, highest roll starts.

On your turn you must choose one of your own castles to attack any one of the opponent's castles. Announce which castle you wish to attack before rolling your die. Your roll is invalid unless you've announced what castle you're attacking.

If the number you rolled is higher than the castle you attacked, then the enemy castle is destroyed and is removed from the game. If the roll is equal to or lower than the enemy castles number, then nothing happens and it's the next player's turn. Regardless of whether or not you destroy a castle, whenever you roll, the number that you land on become your new castle, and it returns to the rest of your castles as the new number.

If you roll a number equal to the castle you are trying to destroy, it is unsuccessful, unless you roll a six, a six always wins when rolled.

This game is made to balance itself out through the stages of the game while still being quick and entertaining, it can be a gambling game, a drinking game or a family game. While it only accommodates two players at a time the game is fast enough that it can become a game of winning the most rounds, and if there are multiple people you can rotate the turns by having the loser switch out with whoever wants to play next. The game is also mostly dependent on chance so no matter what your age or skill you can still have a fair go at winning.

https://en.wikipedia.org/wiki/Dice_10000