Submissions by ianmoh tagged virtual-reality

A single player RPG game for PC/ Mac Desktop involving puzzles, where players using their hands, virtually reassemble broken artefacts, to uncover the story of an ancient civilization.

You play as an archaeologist, and you are at a site of an ancient civilization - recently unknown up until now. Very little is known about the people, how they lived, or what brought about their inevitable demise. The only clues you have are from the broken pieces of relics that you are uncovering.

They are broken, but not irreparable, and your task is to carefully put the pieces of the relics back together.

Using hand gestures through the magic leap, manipulate the pieces in virtual 3D space, reattaching each piece as they become available:

  • Left hand manipulates the world space, and the rotation, movement around the workspace.
  • Right hand is used to reattach the pieces back in place.

If the piece is correctly fits, it will stay in place, and each piece reassembled unlocks a part of the story.

This game is designed to promote science and archaeology (for children), and to be a sociology thought-piece (for adults). The completion of artefacts is meant to create a palpable feeling of closure, and the story uncovers, players feel the significance and connection between the narrative and the artefacts they reassembled. The themes for the game take cues from human philosophy and sociology, proposing that given human nature, history tends to be cyclical.

Platform: PC/ Mac Desktop, using Magic Leap.
Target Audience: General audiences - children and adults alike

Reference Image:
http://www.thisiscolossal.com/2014/05/kintsugi-the...

A virtual reality simulator for Oculus Rift where you play as a honey bee in an immersive stereoscopic 3D environment. This game is designed to immerse you into a realistically simulated version of nature - from the point of view of a humble worker bee.

Target Audience: All ages, or at least demographics whom can safely use a VR headset.
Platform: PC/Mac desktop. Requires a powerful Graphics card capable of low latency VR.
Control: Xbox One controller, Playstation six-axis controller, or similar for movement.

You play as a worker bee from a honeybee colony. You purpose is to further the legacy of the colony, by diligently collecting the best nectar that nature allows. How do you achieve this end? By collecting nectar from flowers of course (and pollinating them in the process)!

Starting out early in the game, you first become familiar with the core mechanics to be learnt - flight, navigation, and how to locate flowers to forage, and then safely return to the hive with your quota.

Very soon you then learn that different flowers have different yields of quality nectar and naturally, the better quality nectar will expose you to harsher weather elements (like strong winds and heavy rain), make you more vulnerable to predators(like cats, dogs, birds and larger insects), and you'll have to make sure you have enough energy for the journey.

If you successfully bring in your quotas however, Mother Nature will reward you! Your bee avatar will become stronger, more agile, and as your colony grows, a healthy pollinated landscape brings in more exotic prize flowers - as well as more challenging obstacles. Your territory also expands as you progress, allowing you to explore new lands and hone your humble hive into a spartan-like colony of insect autocrats.

Reference Image:
http://voices.nationalgeographic.com/2014/06/06/spiders-honeybees-animals-pesticides-environment-science/