Submissions by Gibson.Hickey tagged turn-based

In Gale Force, you control a small team of mercenaries and adventurers who have been hired to clean up the monster population currently plaguing a newly colonized planet.

The game contains many typical RPG elements, such as purchasing equipment, levelling and hiring characters. Combat takes place on a 2D map, the player first chooses a unit/character and then gives it a command chosen from 'Attack', 'Defend', 'Use Item' and 'Use Skill'. Once given a command, the player then launches his character towards an enemy, much like a 'Toss' game works (i.e. Angry Birds) during flight the player can use 'left click' or tap the touch screen to initiate that character's attack, however this only applies to characters using 'Attack'. After each 'Toss' both the enemy and the player's thrown characters move about and continue carrying out their given command. Each command is fairly self-explanatory, except for 'Defend' and 'Skills'. Defend causes that thrown player to do nothing but guard against enemy attacks, even during it's 'Move phase' this is useful for protecting your other characters as they will block/intercept incoming attacks. Skills work similar to attack, but do contain abilities that require more than one character to also be using a skill, these skills 'link' together and have a varied area effect depending on the character's positioning and which skill is being used. Use item and skills (That aren't linked) also are usable only once during the 'Toss phase' afterwards the characters using these commands default to 'Attack' each 'Move phase'. The 'Move phase' is a state after where a character has been thrown and allows the player to choose which direction their thrown characters will move in during its turn, but have no control more than that. There are a variety of classes, but are all derived from either a melee or ranged type. Melee gives more movement on the 'Move phase', whereas the ranged doesn't move as much but has its given range advantage. When defending a character will also use its movement range to intercept attacks targeting another character.

-Game play Genre, RPG, Strategy, Turn Based, Toss Game

-Target Audience, General

-Target Platforms, Android/iOS, PC

-Reference image from the game, Super Robot Wars OG: Moon Dwellers