Submissions by Gibson.Hickey tagged tower-defence

There is a full moon coming out tonight, a time when fully armed werewolves come out to play. Before it is too late can you find and arrest those who will transform this night?

Full Moon Assault is about detective work; questioning people on the streets and comparing their answers to work out whom and how many people will transform into werewolves, arresting them if deemed so. Once the full moon is out the game switches to a tower defence format, where the people who are still wandering around become your resources and the werewolves who weren't caught transform from their human guise.

Arresting too many people can be a detriment; as if you don't have enough of them this will affect your defensive capabilities. This works the same for having too many people who you think are werewolves locked up in the same place. As each one speeds up how quickly they damage their cages before joining the assault. Assumed werewolves that you have locked up are not taken out of the match, they are merely delayed but normal people inside with them will be lost when the others transform. The werewolves' objective is to destroy the town, or more directly 'you' who defend it.

-Game play Genre, Investigative, Tower Defence

Reference image by, The-SixthLeafClover (Artist)

Tower Constructor is a Tower Defense game, where the objective is to defend your base while gathering resources to supply it. The game requires a bit of strategy and planning in order to best defend against enemy waves, it works mostly like other TDs but with a few differences.

You start the game in a corner of the map with a single resource gatherer and a small supply of resources. Leading up to your base are several 'checkpoints' that indicate the enemy's pathing. These checkpoints can be built around and turned into a 'maze' as long as placement leaves enough space for enemies to go through. In order to build towers one must first build defensive walls, which are primarily used to create mazes, once you have a wall you can then choose to upgrade it. You have several choices of upgrades which include several basic distinctive tower types and a further upgrade to the basic wall. The base is also able to obtain limited upgrades for a last attempt at defence. Enemies come in varied types such as fast and armored, including some that damage your structures. The primary objective however is to ensure they don't reach your base, as they will first go for your resource gatherers before attacking the base itself. Building more resource gatherers is essential, as you will need a lot of it to continue building and upgrading. After each match you gain an amount of experience determined by how well you did. This experience can then be spent to give your towers additional abilities which will assist in more difficult levels.

-Game play Genre, Strategy, Tower Defense, RPG

-Target Audience, General

-Reference image from the game, War Zone Tower Defense