Submissions by David tagged openworld

Story:

In the distant future mankind has created a mysterious portal that's destination is unknown. You are a brave man who steps up to the challenge and decides to go through the portal in a quest for knowledge. Upon arrival in the new world you notice that the world is void and seemingly deprived of life. Around you is blackness that stretches out all the way into the horizon with nothing but little islands seemingly floating in midair. Now cut off from the world you once knew, you embark to find out more of this strange world and hopefully find a way back to your world.

Gameplay:

The player can navigate around the world by walking around and climbing over object's. If the player falls into the void, they player will die. A unique mechanic to "Drag" is the fact that since you are the only conscious thing in that entire world, everything revolves around you. The character can click and drag the plane of the world and move it relatively to the character. An example of this can be when the player wants to get from island to island. The player may choose to jump and while the character is in the air, the player may click and drag the ground beneath the player and quickly move it so that the island that the player is wanting to get to moves beneath the character's feet before they land.

Artwork: https://s-media-cache-ak0.pinimg.com/564x/63/95/ae/6395ae9e90f738296df073424b16043c.jpg

Divisor is an open world, 3rd person shooter set in a post-apocalyptic world. You play as an engineer who scavenges the world for resources and with it, make all sorts of equipment to help you combat the dangers of the waste-land. Divisors map will be procedural, so that players will never know what waits for them around the next corner. There will harsh terrain such as frozen land, Radio-active areas and heavily "infected areas" as well. Since divisor is set in the ruins of a sci-fi world, players will have a merit of things to build from as well as a whole bunch of things to build. As players come across the different landscapes, they will be forced to craft new equipment to tailor their new needs. In addition to scavenging and fighting enemies, Divisor will also have randomly generated "Distress Signals" or "Missions" placed throughout the land that when completed, yield great reward.

Art done by me