Submissions by andrewwelsh tagged assembly

In Assembly you play as a factory worker who must put together various electronics for hours a day. The game would be played in VR, and would use motion controls to simulate the player holding onto various parts that need to be put together. This would be done by snapping the parts into place as they roll past on a conveyor belt. Players would be stationary, and would be able to look around themselves in order to retrieve parts. For example, when putting together a phone the outer casing would come past on a conveyor belt and the player would need to find the motherboard, battery and screen to put together. These could come on other conveyor belts on the opposite side of the player, or could be stored in containers placed around the player. The player would be rated each day by how many of the devices they correctly assembled, out of how many went past them that day. If a player misses a device as they are too busy working on another one their score would decrease. The player would be tasked with producing a different device every day, however devices may rotate around giving the player a chance to make a device again.

Image from http://blogs.cfr.org/renewing-america/2012/03/12/morning-brief-rising-chinese-costs-unlikely-to-shift-supply-chains/ retrieved 28/8/2016