Submissions from 2024-01-05 to 2024-01-06 (1 total)

Launched yesterday and tackling a number of issues, mostly small ones, based on some player feedback.

The biggest one was a bug that was causing players to take damage in an invincible state, so I'm glad to get that up soon.

Also made some tweaking on some "homing" behavior to make it snappier.

And allowed players to progress with the keyboard instead of mouse between stages.