More learning in Pro Motion NG, loving it so far. Moving stuff over to tiled to replace my programmer black and white art. I made my own Tiled Importer so tomorrow I'm probably going to play with throwing this into unity. Still new to pixel art so any tips are super appreciated.
I spent 30 minutes trying to draw a boulder, but it just ended up looking like starfox and again I need to use a crappy placeholder so crap. That's ok though, that's what practice is for.
Decided to give this a go. I wanted to start with something familiar so here's Major from Ghost in the Shell.
Proportions are awful and there are mistakes a plenty. This is ink only so I just rolled with the mistakes.