Submissions from 2022-05-06 to 2022-05-07 (1 total)

today, i did a ton of cleanup both physically and digitally inside of my computer. i scratched the surface of improving my terrible player movement script, which still has a bunch of jarring camera issues — but slightly fewer than there were yesterday.

the goal is to keep pushing myself into tiny goals for the project, and completing things poorly instead of losing motivation from feeling like i'll never get it perfect. this means having 3-4 different threads of tasks for the project is actually really important for keeping momentum. it seems to be working so far!