Submissions from 2020-04-11 to 2020-04-12 (2 total)

More Rust, albeit slower today. Progress is progress.

So, I didn't do a a whole lot today, as it is the weekend and stuff. But I added a walk cycle animation to the spider enemy. It's not groundbreaking or anything, but I like it.

On a side note, I think looking at so many pictures of spiders for reference has partially rid me of arachnophobia... perks of gamedev.