Submissions from 2018-05-04 to 2018-05-05 (1 total)

Didn't post for the last couple days, but I actually have been busy! I added some post processing effects that make the game look ... better? I hope. The lens distortion is probably over-done, but I think it fits well with the circular nature of the game.

I also added the basics of a combat system: shields block normal blasters, but ion-type weapons defeat shields: