Submissions from 2018-02-06 to 2018-02-07 (3 total)

Not a lot of motivation today. Watched the Spartans hang on to beat a shitty Iowa team by 3. Not very inspiring.

However, I managed to add a little feature. Previously, it was possible to grappling-hook anything; including traps, which I want to limit. Now, there is a flag in the base Entity class, 'moveable', which is considered when trying to grapple. Of course, the Trap wasn't actually inheriting from Entity, I had to change that.

No GIF because I can't show something not working. Also, I'm lazy. Goodnight

A submission for Daily Gamedev

I have to get back to speed… so I figured I should do anything to get me started.

I chose to do the most fun stuff, so I started playing with sound. This will be useful for any of my projects, since a game without any sound is always a bit sad.