Submissions from 2015-08-30 to 2015-08-31 (79 total)

::Warning: Graphic content::

Not all that glitters is gold.

..

My name is Steris. I am a young adult. I enjoy superstition and trashy romance novels. I used to wait tables in a diner. I am currently dead.

These short sentences are all I can remember.

I was the subject of a mysterious group's mindless experiments. What they were supposed to test is not clear. How long I lay on the operating table under the flashes of busy scalpels I do not know. The only thing I remember is walking home from work after a late shift, then... nothing. Nothing at all.

When I came to, there was nobody around and the warehouse was in a state of disrepair. My body was twisted, mutilated from the repeated dissections. My mind was clouded. And my heart was stilled. But through all this, I now understand one thing. And that understanding seethes in me, burning brightly so it is all I need with which to see the world.

My name is Steris. And life is no longer sacred.

--

A reverse-horror/stealth game in a constant state of night where you play as Steris, an unliving human-turned-weapon whose morals and sense of humanity were stripped away as a result of macabre experiments performed on her body and mind for unknown reasons. Awakening in an abandoned warehouse on an operating table, the game moves in a 2.5D format using 3D graphics to create a third-person sense of winding alleyways and dark corners, with the player having an overall sideview and options to move in other directions.

Unlike other horror games where you run from a predator, you instead play as the predator, skulking around darkened militaristic streets. As a result of the strange experiments, your wrists end not in hands but in oversized surgical blades, razor sharp and waiting. The area is rife with all manner of targets, from home guard to hoodlums to ordinary civilians, each with a different face and story to tell. But you won't be talking to them. Your new body has a keen taste to blood, and every time you claim a new victim you receive flashes of their memories and feelings through absorbing it. You hope by doing this enough times that you may unlock secrets within yourself, as well as the adrenaline rush from fulfilling your new calling. Different people have different memories and skills, so while a policeman has knowledge of firearms and intimidation tactics, a shopkeeper would make a safer target while still giving a chance of uncovering something useful.

As for useful, looking at people's memories and thoughts can be nice. But what you are really after is a lead to the shadowy group who took your life and left you discarded on that table. You look forward to returning the favour. Your scalpel arms can deal quick, devastating flurries that quickly rip through armour, your hangman's rope can be used to yank victims closer, your pain suppression can be activated to withstand punishment, and your eye of fear paralyses your victim where they stand or scatters others far and wide. But your one drawback is that you have a limited reach on your attacks and are vulnerable to being outranged by targets with firearms. You will need to sneak or ambush your target, making use of the element of surprise to single out small numbers of victims - or even one at first - and prey on their memories. As you become better at what you do, you can follow the chain of memories - reviewable at any time - to pursue high-value targets that become clear and hunt down the shadowy group once and for all, as well as the mystery surrounding the experiments.

==

This is a single player survival game that is set in a vast jungle. The backstory is the following; you and a group of biologist flew to the deep jungle of the Amazonas for the objective of discovering new plants and animals, but because of a dense fog your helicopter crashed and you are the only survivor. You will start with a few tools that will help you collect some resources but soon you will realize how hostile is the environment you are in and will have to figure out ways to build a refuge, the aim of the game is to survive long enough to find civilization or maybe ancient ruins that could lead you to a long forgotten city, one cool feature is that you will be able to tame animals such as jaguars, by knocking them down first with poison darts that you will have to craft and once they are partially unconscious you will now need to feed them with meat, a tame indicator will show in the animal, this may take a while maybe even hours but once the animal is tamed it will extremely loyal to you, and could be really handy at hunting food or protecting you from other dangers, there will be a wide variety of animals you can tame. The game will come for PC only.

Image retrieved from: http://sonruki.deviantart.com/art/Lara-Croft-wallpaper-2-210345786

Dreamzoo is designed to be purely an enjoyable visual experience for the user. It is recommended that the player should use an Oculous Rift or similar virtual reality equipment. Similar to how Proteus plays out, the player is randomly dropped into a lush colorful world to explore. This world will have lots of wildlife that all interact with each other. These animals are all completely different from the ones we have on earth and all have preditors and prey. The player will not be harmed by any of the wildlife and will be free to walk and glide and fly around experiencing the nature around him or her. The player may follow a pack of predators as they hunt down prey and fight to be the top of the food-chain or he may fly with creatures of the air and explore the world.The world will age as the player plays for a longer period of time. The creatures begin evolving until one or multiple discover fire and learn how to use tools. Civilizations will rise and fall, all under the watchfull eye of the player.

You pretty much to watch the history of an entire new world over the course of a few hours. The experience is intended to be 'zen' like.

image source: http://burrunjor.com/2015/07/05/dinosaur-spotlight-tyrannosaurus-rex/

Glass Houses is a sim control game in which you are put in charge of a large overpopulated community of very vain individuals and you are tasked with creating an apartment complex for them made of glass. The aim of Glass Houses is to create a fully independent apartment complex which satisfies the vanity of the inhabitants as well as the requirements set forth by the contractors. You play as a building contractor and you must place and design the apartment complex, as well as manage how each new resident feels about their apartment as well as how they feel about each of their neighbors. On top of that you must make sure that each residents vanity is stroked and that they are not complaining, with any of the residents do complain your score will drop and if it drops to far down you will lose and will have to start again. To win Glass Houses you need to completely build enough apartments before your operation gets shut down due to vanity complaints or buy building all of the available apartments correctly and having no issues.

Image Source: https://pbs.twimg.com/media/CNs3ECzU8AA1f6f.jpg

Legend Guide

In the age of heroes and questing adventurers you are a guide a rare profession that's highly in demand among the seven kingdoms. As a guide you are tasked with accompanying adventurers and other important figures that hire your services to lead them to any destination they desire in the fastest and safest manner possible.

You will have certain skills that you have honed over the years to help you in your profession. As a guide you posses vast knowledge of lore and history of every place in the seven kingdoms. Some Elite Guides might even have knowledge of lands beyond the seven kingdoms. Furthermore, you have the necessary skills to detect, anticipate and avoid dangers along your route. Speaking of routes, you are also tasked with planning efficient routes to the destination that the customers requested. You are often given a time limit for your routes and you will have to balance between going for fast routes and safe routes. Utilizing all your skills will be the key to being a successful guide in the seven kingdoms.

Master all the skills of your trade and ascend into the elite class known as Legend Guides and gain the opportunity to land guide jobs for high ranking political figures and eventually become the most respected guide the land has ever known.

Extra-terrestrials Revenge is a 3d Futuristic RPG Action/adventure game which will be played in first person view. The game will be designed for Consoles such as the Xbox one as well and the PS4 with a possible PC port as well but mainly focused on consoles. The game idea will have multiplayer and single player modes where in single player you will play through and epic story line and in multiplayer you will verse your friends and other people in strategic battles to dominate the battlefield. In the story mode of the game you play as one of the survivors of an alien invasion on earth and you must lead humanity against these aliens starting with a small militia. The games story line relies heavily on player choices throughout the game and changes accordingly as you lead the survivors against the aliens in various missions to cripple them and eventually rid them off your world. This means that there will be tons of possible endings and routes you can take where it will be linking up with other militias increasing the size of your group or negating radio contact to avoid the aliens finding out your location with their advanced technology. The enemies in this game will consist of big brute like alien figures surrounded in futuristic looking armor and with futuristic weapons as well they are trying to purge the earth of humans and colonize it for themselves. There will be a weapons crafting and armory system in the game as well. This system relies on your choices you make in the game weather you decide to loot various army barracks or police stations there will be a lot of human weapons available to the user to customize and change using the crafting system. There will also be other races of aliens that are good and if you chose to side with them gain their technology mods for your weapons allowing you to improve your weapons with their technology the same can be said for the enemy aliens weapons of you chose to study there weapons mods for your guns may be unlocked as well.

This game idea was inspired by various elements of other things such as the tell-tale game franchise the walking dead and wolf among us as well as aspects of the franchise gears of war.

http://ced66.deviantart.com/art/Claim-the-war-122931414

You are Homeless and in a city, this is an open world survival game similar to rust, ark, minecraft etc. other players are in the city with you and they can choose to side with you or go against you.

Within the city there is many of things to do such as beg for money, fish for food, steal other Homeless stuff and more, once you have enough money accumulated you can hire an apartment get a job and work for more money and become the richest on the server.

You can choose to give other people money if you like, but everyone has stats such as stamina, appeal, willingness, cleanliness and other things that make the Homeless able to work.

Within the city you can build your shelter from other people and claim stuff as your own, but it is not safe until it is in your apartment but even then it's not 100% safe, people can break into your apartment and steal your stuff.

source image:http://pre04.deviantart.net/db2e/th/pre/i/2013/014/3/e/homeless_lowpoly_for_game_by_ianfandhrs-d5rjajl.jpg



Unexpected discounts

Unexpected Discounts is a game based on the people you have on your face book friends list. The game is about amassing the largest amount of money you can. You need to buy, sell and trade goods to generate an income. There is an algorithm that allocates a certain wares to sell based on your user name.

You need to contact the people on your friends list covertly without attracting too much attention from your pairs who also play the game. If you can successfully contact your pairs without attracting undue attention from other friends then you can sell your acquired goods for a large profit.

Unexpected Discounts is a game designed to hit the social market of early teens who spend a lot of time on the internet. Players compete with their friends to generate the largest income. To get ahead players need to wheel deal and be sneaky to get ahead.


Plate Smasher is a stress release casual game designed for oculus rift combined with other hardware (such as wii-remote or some sort of hand tracker that can simulate picking up and dropping small amounts of weight). The aim of Plate Smasher is simply to smash as many plates as possible within a time limit. Smashing plates would be accompanied by a satisfying "smash" sound, and this is where the stress release part comes from.

As well as being rewarded with a satisfying sound, Plate Smasher will reward the player with plate shards to buy upgrades in order to add replayability to the game. These upgrades will include things that help the player progress in the game , a faster respawn for plates, different/more positions for plates on screen and maybe even a stronger/faster arm that catches up to your real arm faster. There are also some upgrades that are simply aesthetic such as different sizes and different materials that they are made out of (with different smashabiliy) and a variety of sounds.

Progression through the game is done purely by how many plates you can smash in a round. Once you get past a certain amount, you can fight a boss, which you have to aim the plates at in order to hurt. Rewards for killing the bosses include different locations where you can smash plates (ground, balcony, lake etc) and these locations could be in some order that makes it feel like a journey.


https://youarenotsosmart.files.wordpress.com/2010/08/plate_smash.jpg

Game is developed for current generation consoles

A first person horror game allows you to explore your own home and the outside of it. Sounds interesting right? But where's the horror aspect to his game? Like games such as silent hill, amnesia and most horror games, the visibility will leave you feeling a little uneasy. To extend on this idea of visibility, you can add the fact of things appearing out of no where. The player can map out the area but things in the are will never be the same when looking back as the fog will act as a wall that randomly deletes and randomly generates things. Random objects that appear will spook the player a couple of times so you will have to have things like doors disappearing as this can be discerning!


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From Cheese to Infinity is a first person, open world game, in which the player is given the task of exploring the world in order to find ingredients to make the finest cheeses known to man. The player begins with a bucket for milk, a basket for the other ingredients and a diary with locations of ingredients noted down and the various recipes that the player finds throughout their travels, with an expansive codex system that reveals all the secrets the player needs to know as they collect the entries around the world. Milk must be taken a bucket load at a time back to the cheese refinery, but as the player advances through the game they can come across a second bucket, third and fourth buckets and a trolley in which they can use to ferry many buckets. At the cheese refinery, the player can take control of the alchemic processes involves in rennet manufacture, such as mixing the ingredients together for known recipes or simply experimenting with ingredients. All cheese batches made are recorded in a log book, detailing the success and or failure of the batch of cheese.

Image Source: http://cdn2.gamefront.com/wp-content/uploads/2014/11/dragonage3-7.jpg

This game is entirely inspired by hero clickers and Dota 2's rankings, in this spinoff game, players will click through all the heroes in Dota 2, as you do player's will gain MMR (MMR is the number that represents a player's rank in Dota). With this MMR players are able to purchase items to help them click higher and faster ranks.

The items will relate back to Dota as well, giving the game a nice authenticate feel to the game. This will mean it appeals more to the players of Dota as well, on top of traditional clicker game players. The game will increment through the different tiers of heroes. Firsts through the supports all the way til the highest tier, the carriers. All having different levels of effectiveness with certain items that relate to the game in its current form, cheap items that supports typically get will work better for those lower level heroes in the game, while the carry heroes thrive with those more expensive items that will cost players more MMR.


source: http://www.anuflora.com/game/wp-content/uploads/game/2015/01/350px-Ancients.jpg.png

hamsters in hamster land are in need of electricity and the electric boards are down. So the hamster community must do it the old fashion way by using a hamster wheel. You play the role of super hamster and you must turn the hamster wheels to give hamster land electricity. Only problem is that you need to maintain a steady pace without over exerting yourself and risk the chance of the hamster and hamster wheel exploding


'Acid Rain' is a 2D Platformer Game for PC.

Of course. The second the player steps out it just HAS to start raining. That's how it was before the world's water supplies got so contaminated rain became toxic, and that's how it still is.

However, even if the droplets melt flesh one still has to go to work! Acid Rain is a game all about avoiding the rain.

The player's character controls as a sprite in a 2D Plane. The character has an umbrella, which slowly melts under the rain. The player must manage the use of their umbrella to get through various obstacles while looking for spots where the rain doesn't reach. At the end of each level, a score is given to the player based on their remaining health and the amount of time they used their umbrella.

The lose condition is if the player character spends too much time under the rain, at which point they melt into a puddle.

Image Souce: Rain Sound Effect Thumbnail: http://i.ytimg.com/vi/g6lGGgWC0hc/maxresdefault.jpg

The Library is a first person exploration based game for PC.

The game takes place primarily in a seemingly ancient library of monolithic proportions. The building comprised of thousands of floors and chambers and corridors, all of which randomly generated.

The player takes control of a person, of the gender they so choose. This person awakes to find themselves in a random room in said library. With no knowledge of where they are or why, the character portrays mild curiosity through the rare, occasional contextual internal dialogue or utterance, to motivate the player. Other than this the protagonist is mostly silent, leaving the player with nothing but ambience and their own thoughts as they wander the sconce and book lined halls of the complex.

The library is not empty however, as the player is bound to come across one of the many hooded custodians of the library, wandering about, humming or muttering.

However it must be noted however that no matter how big the library is, nor how lost the player may get, they will always come across a specific room.

This room is the focal point of the game, and quite literally extends it beyond the realms of what the player will find without it. This room in particular is not too dissimilar from any other. However it is much smaller in size and contains but a single bookcase and a table with a chair.

Upon approaching the bookcase the player, as with any other bookcase in the library, is given the option to read one of the many stories and books upon it. However, should the player take a book to the table and read it, the room will change.

The room will change not only in appearance, but in size and realm. For whatever book the player so chooses, they shall be transported to an instance of its world, so that they may explore and discover. Such may mean they find themselves no longer in a library but in the centre of a dense rainforest, or perhaps the house of an old widow.

Naturally these worlds the player can visit are limited in size. But they are plentiful and contain many an inhabitant, conversation to be had and task to be given. In some cases, these worlds and characters may be randomly generated.

How the game plays and what the player chooses to do once they find this room is entirely up to them, as it opens up literally worlds of opportunities. But should the player become tired of their newfound world or seek solace in the library, they must simply need return to where they first found themselves. For this is as although the world may change and morph around them, the bookcase, table and chair will always remain constant, no matter the world.

Image source: https://s-media-cache-ak0.pinimg.com/736x/51/f4/85/51f4854d1b432542f30fb7bfe4909871.jpg

Have you ever wondered what happens to your cat when it doesn't come back after being let out for a walk outside? Have you ever wondered, what is it they do when you are not at home? What do they meow about between themselves at night? Well wonder no more, for our company has spent millions of dollars to find this out for you and let you experience all of that first hand, from the perspective... of a cat!

Become a cat, a homey cat, or a homeless cat - it's your choice. Explore your surroundings, find food (you are always hungry, right?). Make new friends, make enemies! Find a home, a caring owner, or stay a stray cat for the rest of your life. Fight for your territory and come back home limping and enjoy all the care and love of your owner... or hide under the rubbish and lick your wounds because there is no-one to care for you. Find your soulmate for a season or maybe two and start a family, protect it from other cats and predators. Or enjoy the comfort of your home, lazily watch TV and let that human slave play with you if he wants to... in the end - you know you are the one in charge.

Enjoy all of the activities that a cat can enjoy. Rest assured - we have spied on them long enough to know all about their secret life when you don't look.

Pic: jazzsoandso.com

Rise of the Planet of the Alpacas, is a Real Time Strategy World Conquering Simulator. Each match of the campaign starts with the Player controlling one 'Super Smart' Alpaca, who acts as the Main Research and Unit Production entity for your conquest. You will start off by having your Smart Alpaca coerce other Alpaca's within the paddock towards your cause, while scoping out the surrounding area. Most Maps have the objective of Making the human living areas Uninhabitable by their occupants, so it helps to find the Primary dwelling early. Most of the match is spent Breeding additional Alpacas, and attempting to have scouts break out of the paddock to scope out the rest of the area. Once you have a large enough force, you can attempt to break through the Main Gate. Alpacas have 2 main forms of attack: Spitting, and Kicking. Spitting is good for temporarily disabling Humans, while Kicking can be used to break through objects. Additionally, some Alpacas may become Stud Males. These alpacas possess Fighting Teeth, and can actually wound the Humans, disabling them for longer. Beware though, as these Alpacas may become rouge, and attack the rest of your Herd. In order to render the Human Dwelling Uninhabitable, You need to have your Alpacas create Poo Piles. Alpaca dung, while a good fertilizer, does give off a horrible smell, driving the humans away. Enough of these around the Human Centric areas of the map, and the humans will leave, winning the match for you. As Levels progress, you start off now with additional Alpacas in your herd, which grows larger and larger, to the point where near the end levels, Its a herd off 300 strong Alpacas assaulting a Rural Village. Its the Extremely Slow and Horribly Smelly Rise of the Planet of the Alpaca's, and You are the one in control.

Image Source: http://garak.wimp.com/images/thumbs/2012/10/e5b8e28b5bf3abc5d57adf36ca4b1db8_alpaca_1316_866.jpg

Reverse Driving is a racing game where the game only allows you to drive in reverse. First person and third person are available to players but you cannot look behind you. Your only means of guidance is your co-driver who will be calling out which turns are coming up so you will have to listen closely. The main campaign mode of the game will have you competing in a large amount of tournaments to try and become the best reverse driver in the world. In the games online multiplayer mode you can do standard races or any of the fun arcade modes like demolition derby and stunt jumps. The more races that the player completes the more unlocks they will have available to them. These range from cosmetic things such as paint jobs and different rims to upgrades to different parts of their car like the engine and braking system.

Source: http://digitaldeconstruction.com/wp-content/uploads/2014/12/driving-backwards.jpg

As the mascot of a typical group of magical girls, manage recruitment, coordinate the daily struggle against evil and withhold information.

Sadly, this is based off Puella Magi Madoka Magica. There's no such thing as a happy ending here. Instead, you can struggle to keep your team together and working for you as everything falls apart. The idea behind this was watching more of Puella Magi Madoka Magica and wondering exactly what was going through Kyuubey's head as it manipulated everyone.

As such, the player takes on Kyuubey's role, presumably in a visual novel format as he never takes part in conflict. Collect the items retrieved by defeating enemies to gather energy, contract potential magical girls and maintain their mental health. You can manage the areas of the city that each magical girl patrols, while also having to gather enough energy from thier opponents to maintain them.

The image is a clip from the Puella Magi Madoka Magica anime, written by Gen Urobuchi

Akin in many ways to games like Sim City and the Tycoon genre of games, 'land developer' has you at the helm of a corporate entity ushering in the new, sudden and totally unnecessary development of a massive mall complex in a really nice part of a small but rich island nation. The town has none of the infrastructure required to house it's exploding population, and so it is up to you to build houses, roads and develop the shopping centre, all while avoiding the wrath of the local inhabitants. Throw ethics out of the world Dow as you strive for maximum monetary gain at all costs. See what you can get away with for the highest score. Your ultimate goal is to complete the shopping complex whilst expending the lowest amount of time and money possible, whilst also smothering any chance of the locals to prevent production.


http://assets.sbnation.com/assets/2732241/simcity-screenshot_1280.jpg