Submissions from 2015-02-06 to 2015-02-07 (3 total)

Today I continued working on AI. Quite happy with the progress, currently everything is going according to plan.

I feel like these updates are becoming repetitive, nothing much to tell every day. To make things a bit more different, I added a short code snippet for you to see at least some progress. It's not commented yet, though. :)

Yesterday's update can be found here.
In a case of any questions, don't hesitate to ask them here or on twitter. ;)
For more updates, you should follow my twitter account - @PeterLauris and the account of Crystal Kingdom - @CrystalKingdom_
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Quite often when you're working on a game prototype, it's like wow this is so cool. Then you take a day off and go back to it and the fire seems to have gone out. Something changed.

As it happens, my awesome new movement system is no longer quite as awesome. Need to look at how to strip it back and present it in an informative yet subtle way. Think somewhere along the line I've over complicated it, which is where the magic was lost.

Slept most of the day away after class/work. Doodled a little headshot from a game. (Will flip later!)