Submissions from 2015-03-05 to 2015-03-06 (2 total)

Today I did multiple smaller tasks:
  • added an autosave every 5 turns. Player will have an option to change the saving interval or turn off the autosave completely.
  • added error handling for loading save files if they are corrupt. A nice message is now displayed.
  • added a check for victory scenarios. Player is now displayed a pop-up specifying which victory is reached.

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Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)

It's not great having only a few minutes at a time to work on this, but I have the Stringer methods for most of the data structure working and a best guess data structure for the binary file.