Submissions from 2015-07-24 to 2015-07-25 (4 total)

Messing around with making some exploding sprites. Sprites explode into individual pixels and can recombine to form other sprites. Right now it only works with small images because there is a LOT of calculations being done every update (each pixel gets tweened) so optimization will be key. Not sure how I want to handle this yet though.

I can do about 5000 pixels without any slowdown currently which is right around a 64x64 sprite. Needs work...

A submission for Make games. 181

Created a test scene for the 2 bed scenario that can be loaded from the init scene. The pathing has some trouble with the cramped quarters I used, so I may look at that today.