Been drawing for awhile, lots of painting in Photoshop too. I discovered Hyper Light Drifter and thought it was really cool! So I began making pixel art/animation. Taking up programing in C# as well now to use Unity.

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I played around with the light's a bit and reworked the code to some simple if statements in the Update() (Method/Function? I then went to work and read from C# In a Nutshell, I could grasp some of the concepts early on but eventually it began going over my head.

Keep up the good work everyone :D


-Alex



PlayerController.cs1kb
1 download

Heyy everyone, my name's Alex I'm an artist who is starting off in programing. Making games is fun! :D

Managed to get this ball bouncing in Unity 3d. I was having trouble setting a bool canJump to true again after colliding with the floor. Learned about object tags in the inspector, even though I did not use it. Instead I just have a check if the ball is colliding with a gameObject named "Floor".

When you hit Space you AddForce to the rigidbody with a public variable float called jump.

-Alex


PlayerController.cs712 bytes
1 download

Completed streaks