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Submissions from 2015-02-14 to 2015-02-15 (1 total)

I have implemented a lot of new things today!

I have added in a shadow effect to walls so they are more prominent. Don't worry, the player, the enemies, the key, the chest, etc. will not be obscured. Well, there might be *one* thing that hides in the shadows, but that's a mechanic for another day!

The chest can now be opened. I'm pretty proud of the animation, and how the coins go shooting out of the chest.

Speaking of opening chests: In the one original one room dungeon, walls faded away after opening a chest. In the remake, they will go away after a chest has been opened two times.

I've also been preparing to implement something very special: dynamic music! More on that later.