Submissions from 2022-07-14 to 2022-07-15 (1 total)

so. news broke that unity has made yet another weird business decision that prompts the thought that i should probably have some kind of proficiency with more than one game engine.

for those unaware, unity has made some super expensive acquisitions, none of which have a clear intent to help game developers, and then fired 4% of their staff on the last day of June and have had no public announcement regarding any of it. i believe that, when they went public on the stock market in September of 2020, this was practically inevitable. someone seems to want to wring the company until it flops, and i'm not looking forward to being dependent on unity for Satellite for the rest of the decade.

my main options are Godot and Unreal. i'm not enthusiastic about trying to move anything just being of my lack of familiarity and the existence of some really nice tools like unity's InputSystem. but i also think that these other engines might have worlds of other incredible systems.

i mostly looked around at the conversation following the news today, and saw some people talking about even more niche alternatives like the luxe engine. so i signed up to try to use that. it won't be for Satellite, but i have some ideas left over from old Ludum Dare projects that would be great for learning a new engine.