Genre: Racing, Multiplayer
Platform: Console

Target Audience: Animal lovers. Those who enjoy cute things. But also those that hold a competitive edge within them.

Game Description: In WDR, one to four players take control of a little duck and race to reach a pond in snowy and tropical areas.

The ducks are cute 3D models, and players can customize their feather and leg colors.

This duck automatically moves forward when the race starts. The ducks have poor balance, so the player must press the left and right bumpers in the controller to balance the duck as it moves. The player can also jump with a button press (and it will make the duck quack!).

If the player doesn't balance the duck, or two players bump into each other and the duck doesn't stabilize, it will trip! Leaving it stunned for a few seconds.

Maps will have risky shortcuts that will really test the player's ability to control the duck. Some stages will have hazards like slippery ice floors, strong winds and the like to shake up the gameplay.

When the pond is reached, the race ends and the players can go again or change maps!

The music will have an emphasis on comedy, a la Yakkity Sax (https://www.youtube.com/watch?v=ZnHmskwqCCQ). It's a fun party game, no need to be serious!

(Image credit https://imgur.com/gallery/KS9BQ)

GAME 1100 - Diseño de Juegos (Agosto 2018)

Dos ideas a la semana.

daily from 2018-08-23 to 2018-12-31